Rules For the 2024 Toyota of Orange Classic

Division

Boys & Girls born on or after January 1, of the year specified:
2018, 2017, 2016, 2015, 2014, 2013, 2012, 2011 2010, 2009, 2008 & 2007/06 Divisions.

Team Check-in Process & Eligibility

Refer to the Team Check-in Page of the tournament website.

Guest Players

Unlimited loan players are permitted.

Format

2018 thru 2015 Divisions will play 7 v 7

2014 & 2013 Divisions will play 9 v 9

2012 thru 2007/06 Divisions will play 11 v 11

Small Sided Rules

7V7 Divisions

Build out lines.

No Heading allowed.

No Punting is allowed.

9v9 (2014) Divisions 

No Build out lines.

No Heading allowed.

Punting is allowed.

9v9 (2013) Divisions 

No Build out lines.

Heading is allowed.

Punting is allowed.

Roster Size

2018 thru 2015 (7v7 Division): 14 player max roster

2014 & 2013 (9v9 Division): 16 player max roster

2012 thru 2007/06 (11v11 Division): 22 player max roster.

Match Times for Pool Play, Quarter-Finals & Semi-Finals

All Divisions will play two 30 minute halves.

Championship Final Match Times

2018 thru 2013 (7v7 & 9v9 Divisions )will play two 30 minute halves.

2012 thru 2007/06 (11v11 Divisions) will play two 35 minute halves.

Tournament Club Pass Rule

Players are not allowed to participate in more than one team within their own age group. However, players are permitted to club pass "up" between teams outside of their age group. To do so, a player must be included on the official team roster prior to their respective team's first game. It's important to note that no players can be added to the roster after the Roster Freeze deadline.

Substitution

Substitution will be allowed during natural stoppage of the match at the referee’s discretion. All divisions, free substitution and re-entry will be allowed.

Home & Away Preparations

Choosing Sides

Both teams will be on the opposite side of the field from each other. Spectators must be on the same side as their team.

The Home team is the first team listed on the schedule and has choice of side of the field.

Player Uniforms
Opponents must wear colors that distinguish them from each other, and also the Referee and the Assistant Referees. It is recommended that the home team wears light uniforms while the away team wears dark uniforms. If there is a conflict in the uniform color, the away team shall change uniforms. 

Game Balls
The home team is the team listed first on the official schedule. The home team will furnish three game balls. 

Protests

NO PROTESTS WILL BE ALLOWED. Only the Tournament Director can make decisions relating to the interpretation of the Tournament Rules. Disputes relating to the interpretation of these rules will be resolved with the administrator/coach that are registered with the involved team(s). Individuals may not represent a team if not registered as an administrator/coach with the involved team(s). The Coach or Administrator must present their valid ID Card related to questioning rules or when voicing concerns.

Player Equipment

The referee’s decision is final concerning whether a player will be permitted to play with their existing equipment and physical condition (knee braces, cast, etc.). No orthopedic (hard) casts, air splints, or metal splints may be worn. Players will be allowed to play in a soft cast at the discretion of the Referee. The Tournament does not have the authority to overrule a referee when it comes to player equipment. This is a US Club Soccer & USYS Sanctioned Rule.

2 Yard Sideline Rule 

All spectators must always be at least 2 yards away from the sideline. This rule will be enforced by the Referee Coordinator and Showcase Officials.

Injury Time

There will be no time allowance for injuries. The in-charge referee cannot extend the specified game time.

Tournament Scoring System

3 points for a win

1 point for a tie

0 points for a loss

Qualifying matches ending in a tie will stand. Quarter-final, Semi-final and Final matches ending in a tie will proceed immediately to FIFA penalty kicks to determine a winner.

Standing Tie Breaker

In the event there is a tie in the standing after the qualifying matches or a wild-card determination, the following method will be utilized to resolve the tie:

1. Head to Head Competition

2. Goal Differential (goals scored minus goals allowed)

3. Fewest Goals Allowed

4. Most Goals Scored

5. Most shut-out victories.

6. FIFA Kicks from the Penalty Mark 

7. Coin Flip if a team cannot be present to do a Penalty shootout.

If more than two teams are tied at the end of preliminary rounds, the tie breaker criteria list shall be used in order shown to advance or eliminate teams. Once one team advances or is eliminated and if the remaining two teams are still tied, those two teams will then be compared beginning with criterion 1 (Head to Head) to determine ultimate placement. (See different examples below).

Example 1: Three way tie:

Head to Head cancels out since all 3 teams either beat or tied each other. The three teams will then be compared beginning with criterion 2 (Goal Differential) to determine ultimate placement.

Team A  Goal Differential  +3

Team B  Goal Differential  +2

Team C  Goal Differential  +1

In this above example Team A is first place, Team B is second place and Team C is third place.

Example 2: Three way tie:

Head to Head cancels out since all 3 teams either beat or tied each other. The three teams will then be compared beginning with criterion 2 (Goal Differential) to determine placement.

Team A Goal Differential  +3

Team B Goal Differential  +3

Team C Goal Differential  +1

In this above example Team C is Third Place with the lowest Goal Differential. Since Team A and Team B are still tied, those two teams will then be compared beginning with criterion 1 (Head to Head) to determine ultimate placement. In this case, Team A beat Team B  in Pool Play. Therefore, Team A is first place, Team B is second place, and Team C is third place.

Example 3: Three way tie:

Head to Head cancels out since all 3 teams either beat or tied each other.

Team A Goal Differential  +3

Team B Goal Differential  +1

Team C Goal Differential  +1

In this above example Team A is in First Place with the Highest Goal Differential. Since Team B and Team C are still tied, those two teams will then be compared beginning with criterion 1 (Head to Head) to determine ultimate placement. In this case, Team B beat Team C in Pool Play. Therefore, Team A is first place, Team B is second place, and Team C is third place.

Playoff Format

Flight of 4 Teams:

Round Robin- 3 games total. The team with the most points is Champions and the team with the second most points is Finalist. In the event there is a tie in the standing the Standing Tie Breaker Rules will be utilized to resolve it.

Flight of 5 Teams:

Round Robin- All teams play 4 games total. The team with the most points is Champions. The team with the second highest points is the Finalist. If tied in points, then the standing tie breaker rule will apply.

Flight of 6 Teams:

Top 2 teams with the most points will advance to the Championship Game.

Flight of 8 Teams:

1st Place from Group A & Group B will advance to the Championship Game.

Flight of 12 Teams:

Will consist of four (4) Groups of three (3) teams each. All 1st place teams will advance to the Semi-finals. Second place and Third place teams in group will play a consolation game. Semi-Final winners will advance to the Finals.

Award Ceremonies

Both, the Champion and Finalist will receive awards and are both expected to participate in the Award Ceremonies. Any team who does not comply will be reported to the their State Association, League, Club Board of Directors and Club Director of Coaching. We promote good sportsmanship at our event whether you win or lose.

Forfeits/Team Disqualifications

If a team forfeits due to a no show or not having enough players during the preliminary round, the following will apply “Forfeit one-forfeit all”. If a team forfeits in a later round, only that match will be forfeited. If a team doesn’t have their player cards present by the end of the match, only that match will be forfeited. Games will be recorded as a 1-0 victory for the opposing team. Any team that forfeits will be reported to their State Association, Club President and Club Directors.

Grace Period

All matches will have a 5 minutes grace period to appear with at least 7 players (2012 thru 2007/06), 5 players (2017 thru 2013) to avoid a forfeit.

Player/Coach Conduct

Any player receiving a double yellow / red card or coach receiving an ejection shall be ineligible to participate in the remainder of that match, plus the following match.

Inclement Weather or Unexpected Termination of Play

In the event of inclement weather, which the Tournament Committee deems as being unsafe for the players and/or the fields for competition to continue; or the unexpected termination of the match, the following system for determining the winner will be implemented:

Matches that are at the half time break or in the second half of play will have the score stand.

Matches before the halftime break will be deemed not to have been played and may be postponed and played at a later time or the following day if a field is available. If a field is not available, then a coin flip by the Tournament Director will determine the winner and the score will be reported as 1-0.

Matches may be shortened in order to play all assigned matches. If all assigned matches are unable to be played, awards will be made based on a point system to be determined by the Tournament Committee.

Refund Policy:

  • Any team withdrawing before August 1, 2024, will receive a full refund minus $100 processing fee. Any team withdrawing after the August 1, 2024, will not be entitled to a refund unless the tournament is canceled.
  • If the Tournament is canceled due to the Inclement Weather prior to the start of competition, teams will be issued partial refunds as determined by the Tournament Committee, after a reasonable amount has been deducted for incurred tournament costs.
  • If the Tournament is canceled once it begins, refunds will be issued according to the following schedule:
    - Three matches played - No Refund
    - Two matches played- $100 Refund
    - One match played- $200 Refund